![]() ![]() ![]() This segment doesn’t offer anything you haven’t seen before and unless you adore slow dogfights and slow turns, I’d advise skipping this level altogether. The Battle of Midway was a wasted level, as you take to the skies to shoot down planes. We then move forward to Wade Jackson, the cocky American pilot. The theme of gender is explored, though it’s not handled as obviously as Arthur, and it was satisfying to watch Petrova take out a man who called her a ‘little girl’ just moments before. Her levels feel like a wonderful mix of Call of Duty and Tomb Raider, with options to be stealthy or go in guns blazing – if the entire game was based on Lady Nightingale, it would have been a different experience. Despite my personal annoyance at that, she shines as the best playable character she can climb walls and duck in and out of grates, with the level design being more dynamic and personal than anything else in the game. Her story starts with her in the kitchen at home, with prompts that allow you to chat to neighbours as you wander through the town. The third mission is easily my favourite, as we get to go back to the Battle of Stalingrad with Russian sniper Polina Petrova. At times it was quite fun to hate, with Kingsley himself being very likeable but it didn’t seem like Sledgehammer Games knew what angle to take with him, making the race undertones feel odd and unfinished. The game drops any pretences around this character, letting the Nazi’s be as evil and racist as possible. Sergeant Arthur Kingsley is a black man, which the Nazis do not like. The story then focuses on each character’s backstory through the flashbacks and cutscenes, with the Sergeant’s story coming first. The end of the first mission shows the team getting captured by Nazis after infiltrating their base. Though I doubt it was intentional, the game reminds me so much of Suicide Squad that it’s a little hard to take seriously, as The Expendables theming makes it hard to see any character as more than just a killing machine, despite the game’s efforts. There is little subtlety here, with Vanguard attempting to pursue themes regarding race and gender, but it comes off as ham-fisted at best, and borderline offensive at worst.Ī decent portion of the campaign revolves around flashbacks from each team member that took place before the war, giving you a little insight into their personality and their struggles. Throughout the campaign, you swap between four different allies, with each character inspired by real-world heroes – with Lady Nightingale being my personal favourite. Campaign modeĬall of Duty: Vanguard’ story begins near the end of WW2, when the Nazis are starting to scramble, with the plot revolving around a secret plot that will ensure the Third Reich’s victory in the long run. With a fairly short campaign, you’ll mostly be spending time in the multiplayer or Zombie modes, which do little to shake things up, but are a faithful recreation of what made players fall in love with the franchise. ![]() We’re now on the 18th main game in the Call of Duty series, and it’s safe to say that the well seems to be running a bit dry for this first-person shooter series.Ĭall of Duty: Vanguard takes a lot of pointers from the games that came before it, so you should expect to undergo a very classic CoD experience, with a couple of surprises thrown in. ![]()
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